Play

Serious work.Not this page.

Move around and I’ll watch you. Tap my head for design advice you didn’t ask for, or pick a mood.

The game

Career mode.

Climb from Intern to Head of Design. Catch good habits, dodge bad ones, grab power-ups, survive launch day.

Intern
6 to promotion
0Best 0x1
Career modeIntern to Head of Design, in one sitting.Six promotions. Each level is faster and adds something new. Survive launch day and you’re hired.
Clear copyCatch redGood habits. Chains build a x5 multiplier.
Scope creepDodge greyBad habits cost a life. Some of them chase you.
CoffeeGrab whitePower-ups: slow time, a magnet, a shield, an extra life.
●The pointRare. Worth five catches.
Mouse or finger to move · arrow keys work · P pauses

Six levels, three power-ups, one boss wave. It took me twenty-three years. You get about three minutes.